Dominions 6 toolkit

Tools I use to keep a Dominions turn straight.

The eighteen tools cover base-game records, nation choice, Pretender notes, economy, battles, magic, diplomacy, research, and the parts of a multiplayer campaign that are easy to forget.

18 working tools Dominions 6.37 Runs in the browser No account required

Selection and plans

Find the facts and write down the plan.

These pages show where their data came from and organise the choices you make. They do not choose the strategy.

01Official catalogue

Nation finder and comparison

Search all 102 official-manual summaries, filter by age, and place up to three nations beside one another.

Open the nation finder →
02Pinned base-game data

Base-game reference catalogue

Search 5,340 spell, item, referenced-unit, Pretender, summon, site, Throne, and mercenary records with visible ruleset and evidence labels.

Search the catalogue →
03Design record

Pretender design sheet

Record the chassis, awakening, paths, dominion, scales, bless, sacred roster, purpose, timing, tests, and failure branch.

Record a Pretender design →
04Planning record

Research build sheet

Record the ruleset, mage pool, route, delivery package, timing, branch condition, and intended end state.

Open the build sheet →
05Commander worksheet

Battle script builder

Prepare five scripted orders, equipment, gems, positioning, protection, fallback behaviour, and retreat policy for one commander.

Build a battle script →
06Army worksheet

Battle-planning worksheet

Record army groups, commanders, terrain, evidence, threats, readiness checks, the expected sequence, and what to do if the plan fails.

Build a battle plan →

Economy and recruitment

Check what the province and treasury can afford.

Official formulas are labelled. Where the game hides intermediate rounding, the result is marked as an estimate and the value shown in-game wins.

07Official formula

Province economy calculator

Estimate income, unrest retention, local resources, and recruitment shutdown from population, scales, Administration, and unrest.

Calculate a province →
08Rules-based estimate

Recruitment and upkeep planner

Total gold, resources, Recruitment Points, Commander Points, Holy Points, and estimated monthly and annual upkeep.

Plan a recruitment queue →
09Treasury projection

Gem treasury planner

Project every gem path and Blood slave stock after income, recurring use, one-off spending, and a chosen reserve.

Project the treasury →

Magic and probability

Check the caster, cost, timing, and odds.

Each calculator lists its assumptions and links to the Library chapter with the full rule.

10Planning estimate

Research breakpoint planner

Estimate the hosting cycle on which a target finishes after temporary researcher losses have been counted.

Estimate a breakpoint →
11Threshold rules

Communion planner

Check path bonuses, participant count, threshold resilience, and approximate slave fatigue for a Communion, Sabbath, or Chorus.

Plan a communion →
12Probability model

Random magic odds

Estimate the chance that independent, uniform random slots produce at least one acceptable path across a recruitment run.

Calculate recruitment odds →
13Coverage record

Magic-site coverage planner

Record the highest search level completed in one province across all nine paths and identify the remaining gaps.

Audit site-search coverage →

Turns and multiplayer

Keep the details that go missing between turns.

Turn state stays on this device. Exported text can go into a game channel, save folder, or campaign record.

14Local checklist

Turn planner and audit

Work through reports, recruitment, research, magic, movement, province management, diplomacy, and final submission.

Open the turn planner →
15Private record

Diplomacy and agreement log

Track relationships, evidence type, written terms, notice periods, expiry turns, obligations, observations, and next actions.

Open the diplomacy log →
16Campaign record

Multiplayer settings record

Prepare one source for the map, participants, mods, Thrones, hosting schedule, table rules, and administration.

Build the settings record →
17Victory register

Throne and victory tracker

Track named Thrones, provinces, levels, controllers, claimers, evidence age, marked targets, Ascension Points, and the remaining route.

Track the victory position →

Library and study

Keep your place in the Library.

The current Library manifest supplies the book titles and section totals. You choose what to read next.

18Local progress

Knowledge Library reading tracker

Track sections completed across all sixteen books and references, set personal priorities, record the next location, and export progress.

Track library progress →

Table-side reference

Short labels used by the tools.

These abbreviations keep exported records compact. The linked Library chapters hold the full explanations and exceptions.

Magic paths

F
Fire
A
Air
W
Water
E
Earth
S
Astral
D
Death
N
Nature
G
Glamour
B
Blood
H
Holy

Research schools

Alt
Alteration
Evo
Evocation
Con
Construction
Ench
Enchantment
Tha
Thaumaturgy
Blood
Blood Magic
Div
Divine

Common capacity labels

G
Gold
Res
Resources
RP
Recruitment or Research Points, according to context
CP
Commander Points
HP
Holy Points
AP
Ascension Points

Saved on this device: forms and checklists stay in the current browser. Newer records can also be exported as JSON and restored later. Nothing is sent to TheHoboKingdom. The site-wide tools include mod-manifest and multiplayer-session records.